The Real Pro System administration system is a complex web-based CRM. My role on the project was to prototype the interface in HTML and CSS and create the basic behavior of the pages with JQuery, Kendo UI components, and Angular JS data binding.
Association Voice uses a singular HTML output that is visually customized through CSS template files, images, and JQuery scripts. The management utilities for the individual sites use Kendo components. My portion of this project was to design and create the templates for the public-facing sites and prototype the interface for the management utilities.
DwellingLIVE has undergone a few visual facelifts. Here are some basic designs. In addition to the basic HTML and CSS, I managed the Pardot form integration with Salesforce.
This Real Pro Systems integration uses CSS templates and Bootstrap to create custom responsive layouts for standard HTML output.
This iPad and Android Tablet app is used to manage visitor access to a gated community. My role on the project was to design the interface in accordance to ios usability standards and to provide the developers with SVG output of all the graphic components.
This iPhone and Android app is used to manage homeowner standard compliance within a home owners' association. My portion of the project was to create the graphic design and prototype the app in HTML, CSS, and Kendo Mobile components.
This iPhone and Android app manages and tracks security guard routes and checkpoints. I created the graphic design of the app -- along with a corporate style guide for forthcoming apps, supplied the developers with SVG assets, and conducted user testing through Invision and commercial user testing platforms.
Mole and Rat on a relaxing river cruise in this pencil drawing based on the book by Kenneth Grahame.
One of a number of scenes I did for a proposed graphic novel. This image was created in Adobe Illustrator.
I really don't know much about cars. The workings beneath the hood remain a dark mysterious form of mechanical alchemy. I did enjoy creating this one in Adobe Illustrator, however.
This was a webcomic I wrote and illustrated for a year or so. The comic combined the works of noted horror/weird fiction author H.P. Lovecraft with bastardized lyrics of pop songs and Broadway musicals.
If you are thinking that the overlap of fans for both of those genres make for a sparsely populated middle section of a Venn diagram, I will sadly have to agree with you.
Spot illustration for Indianapolis Monthly, circa early nineties. This was done in Adobe Illustrator.
The next few images are my salute to the Universal Studio monster movies from the thirties and forties. Here we have Lon Chaney Sr. as the Phantom of the Opera and Fredrick March as Mr. Hyde.
Lon Chaney Jr. as the Wolf Man and Bela Lugosi as Dracula.
Here we have a couple of Boris Karloffs as The Mummy and the Frankenstein monster.
Elsa Lanchester as the Bride of Frankenstein and Claude Rains as the Invisible Man.
Couple of designs of a popular pizza franchise in Indianpolis. The one on the right is a t-shirt employees wear during Halloween.
Some shirt designs for a martial arts school here in Eugene.
The inspiration for this Adobe Illustrator image came from wondering what Art Nouveau artist Alphonse Mucha would have produced if he had instead been the figurehead of the Art Deco movement.
Thoughts like this keep me up at night.
Pen and ink illustrations, to my mind, seem particularly suited to scenes of mystery and intrigue. Here we have a film noir detective shown in front of an ostentatious automobile and the ever present femme fatale.
And to the right, an owl sits knowingly in front of the skeletal silhouettes of trees and a spiral of moonlight.
Very few travel agencies offer packages to alternate dimensions, but here we have Associate Professor Hugo Crawley arriving in Dimension X for his first week on sabbatical.
Created with Blender 3D using the Cycles render engine.
Who doesn't love clowns?
Blender 3D, using Cycles render. Additional tweaks are done in Photoshop.
Part of a much larger project to recreate all the characters from my webcomic Call of Chthulu - The Musical in 3D. Here we have the main protagonist / victim Randolph Carter nearly meeting the Dunwich Horror, aka Doug Whately.
Created in Blender 3D..
Basic modeling practice, used as an asset for a forthcoming project. Created in Blender 3D.
While it is a worthwhile pursuit to try to achieve realism with 3D graphics, I enjoy exploring other styles as well. Here we have models created using very basic geometric shapes and simple materials.
Created in Blender 3D.
Meanwhile, Assistant Professor Crawley gets his first glimpse of the Dimension X wildlife...
Created in Blender 3D.
Here's an early experiment in getting to know Blender's extensive sculpting tools.
Another scene using low-polygon models, created in Blender 3D.